Worn books, aged leather, hidden paths, striking vistas, and displaced machinery- an accumulation of images from, inspired by, and relevant to the ages of Myst.

gameological:


“Riven is still careful to let you investigate the realm in your own time. The fleeting glimpses of humanity, though, naturally create an urge to meet some of these folks. Why won’t they be your friend? That’s for you to figure out. The emptiness that was taken as a matter of fact in Myst is part of the puzzle in Riven; it enriches the tensions of the game.”

—Our latest “Special Topics In Gameology” series is about emptiness in games. Myst uses it to calm you; its sequel, Riven, uses it to provoke you.

A damn good read if you have a moment!

gameological:

Riven is still careful to let you investigate the realm in your own time. The fleeting glimpses of humanity, though, naturally create an urge to meet some of these folks. Why won’t they be your friend? That’s for you to figure out. The emptiness that was taken as a matter of fact in Myst is part of the puzzle in Riven; it enriches the tensions of the game.”

—Our latest “Special Topics In Gameology” series is about emptiness in games. Myst uses it to calm you; its sequel, Riven, uses it to provoke you.

A damn good read if you have a moment!

nyugamecenter:

The NYU Game Center Lecture Series Presents: ‘Doom & Myst 20 Years After’
There are few games as important or influential as Doom and Myst. While Doom founded what would become one of the defining genres of video games, Myst introduced a huge new audience to the digital art form.
Join us for an evening with two of the most important creative forces behind these two world changing games, John Romero (Doom) and Rand Miller (Myst), as they discuss their visionary works. The free-wheeling conversation, moderated by Frank Lantz, director of the NYU Game Center, will find the two legends meditating on their subsequent careers, sharing their thoughts about the development and future of the game industry, and commenting on the legacies of each other’s work. 
To join us live, RSVP for the event here. 
Not in NYC? We’ll post this video on our Vimeo page, along with our many other lectures and game design and criticism. Our Vimeo page is here.

nyugamecenter:

The NYU Game Center Lecture Series Presents: ‘Doom & Myst 20 Years After’

There are few games as important or influential as Doom and Myst. While Doom founded what would become one of the defining genres of video games, Myst introduced a huge new audience to the digital art form.

Join us for an evening with two of the most important creative forces behind these two world changing games, John Romero (Doom) and Rand Miller (Myst), as they discuss their visionary works. The free-wheeling conversation, moderated by Frank Lantz, director of the NYU Game Center, will find the two legends meditating on their subsequent careers, sharing their thoughts about the development and future of the game industry, and commenting on the legacies of each other’s work. 

To join us live, RSVP for the event here. 

Not in NYC? We’ll post this video on our Vimeo page, along with our many other lectures and game design and criticism. Our Vimeo page is here.

(via laughingpinecone)

Mystic Places is on the road this week in Utah, so I brought a little something along for good luck. ;)

Desert Breath installation | El Gouna, Egypt

submission by catherwood

sparth:

more isolationism.
Olympic Peninsula.
Washington State.
2011-2012

coffmanbycamera:

The Mainframe

submission by abstractpenguin

coffmanbycamera:

The Mainframe

submission by abstractpenguin

D’ni language blocks | available on Etsy at Apparatus Arcani

Myst Linking Book iPad/eReader Cover | available on Etsy via GeekifyInc

submission by theeternalhouse:

A very Rivenesque castle renovation; had me scanning the photos for a glimpse of Gehn.

Wow- we couldn’t agree more!  This is the Sigmundskron castle renovation by architect Werner Tscholl, located in South Tyrol, Italy.

stairs to Athabasca Falls | Sunner Lagoon stairs in Riven: The Sequel to Myst

photo by Michael Leonard